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GaIn got to meet interesting game professionals again, as we landed to Cologne, Germany last week. At Cologne we got another glance of game industry approaches to innovation and game development this time @ Game Developers Conference Europe. At the conference site we continued our data collection and were able to record yet again interesting views on the subject matter. We now have a total of 25 interviews and more scheduled to be conducted by phone. Happily the data seems to saturate.
The paper “Some Notes on the Nature of Game Design” by Kuittinen and Holopainen was accepted to the Breaking New Ground: Innovation in Games, Play, Practice and Theory –conference held in London 1.-4. September. The paper sums up a major portion of the work done in work package 2.1.
The project proceeds quite nicely. The first five months of the project have centred especially in advancing our knowledege on the various aspects of game design and innovation in game development. Per project plan, our two major areas of focus have been in work packages 1.1. and 2.1. In the former, our goal is to generate a deeper understanding on how game designers create and develop ideas. In the latter, the goal has been in forming a descriptive framework through which to research game design.
GaIn Tampere team travelled last week to Malmö, Sweden to get a glance of game industry approaches to innovation and game development @ Nordic Game Conference 2009. At the conference site we continued our data collection and were able to record quite a few new interviews. We will continue conducting the interviews at GDC Europe in August, as well as contacting the rest of our interview candidates from GDC09 and Nordic Game 09 on the following weeks.
We have started our first data collection in last month at Game Developers Conference 2009. The interview study that we ignited is about the views of acknowledged game professionals concerning games and innovation. We are inquiring the first impressions of the topic, future perspectives, trends and ideal tools. Data collection continues at Nordic Game 2009 and probably also at GDC Europe next autumn. Our goal is to map out the general view of our research topic to reiterate and support our more detailed research questions.